Policies and Procedures


The Intramural Sports Policies and Procedures outline the operations of the Intramural Sports Program and are formulated to reach the long-term goals of the Intramural Sports program and the Recreation Services department.

2023 – 2024 Intramural Sports Point of Emphasis

  1. Check-in Process for Games

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Recent changes to the check-in process have made it easier for you to play in all of your Intramural Sports games.  These changes include now being able to check-in with any form of identification with your name and photo if you have successfully joined your team’s official roster on IMLeagues.com.

 

To expediate the check-in process, be sure to:

  1. Arrive to your game site at least ten minutes prior to your scheduled game time to identify the court/field that your team will be playing on.  This information can also be found on your team’s IMLeagues schedule.
  2. Have an acceptable form of identification ready to show the staff prior to your game starting.  Acceptable examples include:
    1. Your KU issued ID card, or digital copy of your KU issued ID card.
    2. Your state or government issued ID, such as a driver’s license, or digital copy of your state or government issued ID card, if you have successfully joined your team’s official roster on IMLeagues.com
    3. Any ID card with your name as it appears on the game sheet and a photo, or digital copy of any ID card with your name as it appears on the game sheet, if you have successfully joined your team’s official roster on IMLeagues.com.
  3. Check with your team members to ensure they are prepared to have a successful check-in process.

 

By requiring one of these acceptable forms of identification, the Intramural Sports program can better ensure those who you compete against meet eligibility criteria.  Unfortunately, forms of identification that do not have your name as it appears on the game sheet or do not have a photo will not be accepted.  These include things such as KU Canvas or financial institution cards.  We strongly encourage you to make a plan that is manageable and convenient for you in advance of your all your upcoming games.  If you have any questions about acceptable forms of ID, we are here to help.

 

We thank you for your interest in the program and look forward to your participation.

Policies and Procedures

  1. Only currently enrolled Lawrence campus students, currently employed Lawrence campus faculty and staff, and current Lawrence campus affiliates are eligible to participate in Intramural Sports events.  Additionally, faculty, staff, and affiliates must have an active Recreation Services membership to participate in all Intramural Sports events.
  2. Team captains and all team members are responsible for knowing the eligibility status of the players on their team.  The Intramural Sports administrative staff reserves the right to suspend any captain, team, or organization that intentionally or unintentionally uses ineligible players.

  3. Players printed on the roster on the official game sheet may present any form of photo identification to check-in and participate in that Intramural Sports game.  A photo or digital copy of this form of identification is acceptable.

  4. Players not printed on the roster on the official game sheet must present their university issued ID before each game to participate in Intramural Sports event.  The Student Information page within the mobile myKU portal is also an acceptable form of University issued ID.  A photo or digital copy of this form of identification is acceptable.

  5. Unauthorized use of a university issued ID may result in university disciplinary actions.

  6. A player may participate for a maximum of one single gender team and/or one Co-Recreational team per event.

  7. When an activity makes a gender designation, an individual can participate based on their self-identified gender identity and is done in good faith.

  8. A player is considered a member of the first team on which the player participates.  If a player is found to have intentionally participated on more than one team in a league, forfeits, suspensions and/or expulsions may result for all parties involved.

  9. All coaches, team captains, and bench personnel must be on the team’s roster and meet Intramural Sports eligibility criteria.

  10. Any team found using a player that is playing under a fictitious name or ID may forfeit all games in which that player checked in.  The player using an improper ID and the player providing the ID to be used illegally may be suspended from the Intramural Sports program.  The team captain may also be suspended at the discretion of the Intramural Sports administrative staff.

  11. During league play, all games in which an ineligible player participated may be recorded as a forfeit win for the opposing team.  During tournament play, the last game in which an ineligible player participated may be recorded as a forfeit win for the opposing team, when possible.

  1. All Intramural Sports players and teams are expected to conduct themselves in a sportsmanlike fashion before, during, and after each game.
  2. Players and teams participate with the understanding and in cooperation with the intended Mission of the Intramural Sports program and Recreation Services.  Players and teams who make a mockery of the game or do not participate in the natural spirit of the game will be removed and/or suspended from the Intramural Sports program.

  3. At the completion of each game, the Intramural Sports Student Officials and Intramural Sports Student Supervisors will subjectively evaluate each team and assign a Team Sportsmanship Rating.  A team’s conduct will be evaluated before, during and after the game and will include players, coaches, team captains, bench personnel, and spectators.

  4. Team Sportsmanship Ratings are defined as the following:

4 – Good Team Sportsmanship:  The team wins by forfeit or default, or players, coaches, team captains, bench personnel, and spectators cooperate with Intramural Sports Student Officials, Intramural Sports Student Supervisors, and opponents throughout the game.  Players, coaches, team captains, bench personnel, and spectators respectfully converses with Intramural Sports Student Officials, Intramural Sports Student Supervisors, or opponents when needed.  Players, coaches, team captains, bench personnel, and spectators cooperate fully with the Mission of the Intramural Sports program and cooperate fully with staff in encouraging positive displays of Sportsmanship.

3 – Acceptable Team Sportsmanship:  Players, coaches, team captains, bench personnel, and spectators are in control throughout the game.  Sportsmanship and actions of players, coaches, team captains, bench personnel, and spectators are at acceptable levels for the game.  The players, coaches, team captains, bench personnel, and spectators do not show any dissent towards Intramural Sports Student Officials, Intramural Sports Student Supervisors, or opponents.  Players, coaches, team captains, bench personnel, and spectators make moderate attempts to encourage positive displays of Sportsmanship.

2 – Below Average Team Sportsmanship:  The team defaults a scheduled game, or players, coaches, team captains, bench personnel, and spectators demonstrate disrespect and verbal dissent towards Intramural Sports Student Officials, Intramural Sports Student Supervisors, or opponents that may or may not result in sport specific conduct penalties.  Players, coaches, team captains, bench personnel, and spectators use profanity directed towards Intramural Sports Student Officials, Intramural Sports Student Supervisors, or opponents.  Players, coaches, team captains, bench personnel, and spectators make minimal attempts to encourage positive displays of Sportsmanship.

1 – Poor Team Sportsmanship:  The team forfeits a scheduled game, loses by forfeit due to participation by ineligible players, drops below the minimum number of players needed to play due to an ejection, or players, coaches, team captains, bench personnel, and spectators continually exhibit disrespect and dissent towards Intramural Sports Student Officials, Intramural Sports Student Supervisors, or opponents either on or off the playing surface or sidelines.  Players, coaches, team captains, bench personnel, and spectators make no attempt to encourage positive displays of Sportsmanship.  Additionally, the Recreation Services membership of the team captain will be suspended and they must meet with the Assistant Director for Intramural Sports, or designee, prior to having their Recreation Services membership reactivated.

0 – Unacceptable Sportsmanship:  The game is stopped due to multiple unsporting acts and conduct.  Players, coaches, team captains, bench personnel, and spectators are completely uncooperative or consistently berate or demean Intramural Sports Student Officials, Intramural Sports Student Supervisor, or opponents.  Players, coaches, team captains, bench personnel, and spectators make no attempt to encourage positive displays of Sportsmanship.  Additionally, the Recreation Services membership of the team captain will be suspended and they must meet with the Assistant Director for Intramural Sports, or designee, prior to having their Recreation Services membership reactivated.

No Team Sportsmanship Score:  The game is not played nor rescheduled due to inclement weather.

  1. Any team that receives 3 unsportsmanlike penalties during a single game will forfeit the game to its opponent.  Repeated displays of poor sportsmanship will result in the team being ruled ineligible for participation and possible referral to the Vice Provost for Student Affairs for further discipline consideration.
  2. The captain of a team that receives a ‘1 - Poor Team Sportsmanship’ rating for a playoff or tournament game in which their team wins must meet with the Assistant Director for Intramural Sports, or designee, prior to their next game.  Failure to do so will result in their dismissal from the playoffs or tournament.

  3. Any team receiving a ‘0 - Unacceptable Team Sportsmanship’ rating for a playoff or tournament game will be eliminated from remainder of the playoff or tournament regardless of the outcome of the game.

  4. It is the team captain’s right to view their team’s Team Sportsmanship Rating after each game.  The Intramural Sports Student Supervisor will be able to provide the captain with this information immediately after the game.

  5. A team may appeal a Team Sportsmanship Rating in writing containing all relevant information to the Assistant Director for Intramural Sports by 12:00pm the next business day following the game in question.

  1. All interactions with Intramural Sports Student Officials should be appropriate and professional before, during, and after the game.  This includes but is not limited to written, verbal, or electronic interactions at or away from the playing facility.
  2. Team captains are encouraged to bring any immediate concerns to the attention of the Intramural Sports Student Officials in a productive and non-condescending manner.  The Intramural Sports Student Supervisor may also serve as an on-site resource to assist in rules questions.  Intramural Sports Student Supervisors cannot assist with judgement calls made by the Intramural Sports Student Officials.

  3. Abusive, obscene, profane, vulgar, or persistent comments, gestures, or actions are prohibited and may result in sport specific misconduct penalties.  If repetitive or severe, ejection, cancelation of the game, or suspension of player or team eligibility may result.

  4. Players have the opportunity to provide compliments or constructive feedback for Intramural Sports Student Officials by completing an Intramural Sports Student Officials Feedback Form.  Inappropriate or unconstructive comments will be disregarded.

  1. Players, coaches, team captains, bench personnel, and spectators who choose to follow unsportsmanlike practices before, during, or after a game, whether directed towards an Intramural Sports Student Official, Intramural Sports Student Supervisors, an opponent, or a spectator may be ejected from that game.
  2. Players, coaches, team captains, bench personnel, and spectators are expected to follow the University Code of Student Rights and Responsibilities before, during, and after participation in the Intramural Sports program.

  3. Intramural Sports Student Officials, the Intramural Sports Student Supervisor, or a Recreation Services staff member may administer an ejection at any point before, during, or after a game.

  4. Players, coaches, or spectators ejected from any Intramural Sports game for any reason must leave the playing facility immediately after providing their contact information, and are barred from all Intramural Sports activities until officially reinstated by the Assistant Director for Intramural Sports, or designee.

  5. If the ejected player, coach, bench personnel, or spectator does not provide their contact information, it is the captain’s responsibility to provide the necessary information.  Failure to do so may result in a forfeiture of the game and a possible player, captain, or team suspension.

  6. A player who receives two unsportsmanlike penalties in flag football, two technical fouls or one flagrant foul in basketball, two yellow-cards or one red-card in soccer or volleyball, or the equivalent in any other event will be ejected from that game.

  7. Any player, coach, team captain, bench personnel, or spectator who is ejected from a game will immediately have their Recreation Services membership suspended and they must meet with the Assistant Director for Intramural Sports, or designee, prior to having their Recreation Services membership reactivated.

  8. If after meeting with the Assistant Director for Intramural Sports, or designee, a suspension either from the Intramural Sports program or Recreation Services is assessed, the suspension will begin from the time the suspension notification is made to the individual and not from the time of the ejection or misconduct.

  9. The Assistant Director for Intramural Sports, or designee, will determine the period of any suspension after hearing from all parties involved.

  10. Appeals on disciplinary rulings may be made in writing to the Associate Director for Programs within 2 business days of the original disciplinary ruling.  The Associate Director for Programs will determine in what fashion they will hear the appeal.

  11. After a game has started, should a team drop below the minimum number of players needed to play due to an ejection, the game shall be terminated and a forfeit loss will be declared.

  12. A game will automatically be stopped in the event that players, coaches, team captains, bench personnel, or spectators enter the playing surface without the consent of the Intramural Sports staff.  Penalties include, but are not limited to forfeiture of the game, an unacceptable Team Sportsmanship Rating, or suspensions.

  13. The Intramural Sports staff reserves the right to suspend or end play at any time due to unsportsmanlike comments, gestures, or actions.  When a game is ended due to the unsportsmanlike comments, gestures, or actions of one team, the game will be recorded as a forfeit win for the opposing team.  When a game is ended due to unsportsmanlike comments, gestures, or actions of both teams, the game will be recorded as a forfeit loss for both teams.

  14. In accordance with the University of Kansas Code of Student Rights and Responsibilities, Intramural Sports will forward all complaints of fighting to the Director of Student Conduct and Community Standards.

  15. Any player, coach, team captain, bench personnel, or spectator who is believed to be under the influence of alcohol or drugs will not be permitted to participate or remain at the Intramural Sports event or the facility of play.  Players, coaches, team captains, bench personnel, or spectators under the influence of alcohol and/or drugs risk forfeiture of the game and may be expelled from further play.

  16. In accordance with the University of Kansas Alcohol & Drug Policy, Intramural Sports will forward all complaints of alcohol or drug use to the Director of Student Conduct and Community Standards.

  1. Each Intramural Sports team event will be organized into as many as four leagues: Men’s, Women’s, Co-Recreational, and Open.  There are no gender restrictions in Open Leagues.
  2. The Greek Division is intended for social organizations recognized by the Interfraternity Council, the Multicultural Greek Council, the National Pan-Hellenic Council, and the Panhellenic Association.  Greek teams are encouraged to have their Greek organization, or a reference to their Greek organization, in their Intramural Sports team name.

  3. The Intramural Sports administrative staff reserves the right to move any team out of a division that does not reach capacity at the conclusion of registration.

  4. All game reschedule requests must be submitted to the Intramural Sports office via the Intramural Sports Reschedule Request Form at least 2 business days prior to the scheduled game, when possible.

  5. Reschedule requests for regular season games, pool play games, or games prior to the Round-of-8 (quarterfinals) will not be considered.  Only tournament games beginning with the Round-of-8 and further will be considered for rescheduling unless affected by extenuating circumstances.

  6. Reschedule requests must be agreed upon by both captains and the Intramural Sports administrative staff, if facility space exists.  If arrangements have not been confirmed by the Intramural Sports administrative staff, the game will be played according to its original details.

  7. Schedules are published on IMLeagues.com.  This website will contain the most up to date information.

  1. Players must register via the Intramural Sports online registration website, IMLeagues.com, or via the IMLeagues mobile app to participate in an event, unless otherwise noted.
  2. For some events, players must pass a mandatory Registration Quiz to initiate the registration process.  All quiz material will be covered in the resources attached to the quiz.

  3. For some events, teams are placed in the Pre-Registration Pool after team creation.  Teams cannot leave the Pre-Registration Pool until the prescribed requirements for that event are met.  Teams in the Pre-Registration Pool are not considered to have completed the registration process and may not be scheduled.

  4. The Intramural Sports program reserves the right to censor any team name that is vulgar, offensive, derogatory, or otherwise deemed inappropriate.

  5. For events with entry fees, all payments must be paid online through IMLeagues.com by the registration deadline.  Failure to pay a registration fee by the deadline may result in a team being removed from the event.

  1. The roster capacity for all Intramural Sports events is 15 players, unless otherwise noted in the event specific Informational Sheet.
  2. Teams may add an unlimited number of players to its roster at the game site during the entirety of the regular season or pool play.  Teams may not add players to their roster at the game site during the playoffs.  Players joining the team at the game site will not be added to the official roster by the Intramural Sports staff.  It is the responsibility of the player to complete the registration process to be added to the team’s official roster.

  3. Teams may add players to their official team roster via IMLeagues.com or via the IMLeagues mobile app at any point in the regular season or at any point in the playoffs/tournament.

  4. Rosters are considered finalized at 12:00pm the day of a scheduled game, Monday – Friday.  For games on Saturday and Sunday, rosters are considered finalized at 12:00pm on the Friday preceding the game.

  5. It is the player’s responsibility to demonstrate proof of day-of roster addition for a playoff game after the roster deadline as stated in Section G, Article 4.  This may be done via IMLeagues.com or the IMLeagues mobile app.

  1. The Intramural Sports program and Recreation Services assume no responsibilities for injuries sustained during Intramural Sports events.  Players are reminded that their participation is entirely voluntary.
  2. The Intramural Sports staff reserves the right to stop any game for safety reasons, or if they feel it is in the best interest of the Intramural Sports program or Recreation Services.

  3. Any player who exhibits signs, symptoms, or behaviors consistent with a concussion, such as loss of consciousness, headache, dizziness, confusion, or balance problems shall be prohibited from further participation in that Intramural Sports game.

  4. Players must remove all jewelry and/or clothing accessories such as a hat or tied bandana that is deemed dangerous prior to competing.  The request to remove jewelry or clothing accessory is at the discretion of the Intramural Sports Student Official or Intramural Sports Student Supervisor.  Glasses used for corrective or protective purposes may be worn at any time.

  5. Jewelry is defined as a decorative item worn or attached to the body or clothes for personal adornment, such as watches, bracelets, earrings, necklaces, pendants, and rings.

  6. Players are required to leave play until any bleeding is stopped, open wounds are covered, and blood-soiled uniforms/clothing are removed or treated with a bleach disinfectant.

  7. After a game has started, should a team drop below the minimum number of players needed to play due to an injury, the game shall continue.

  8. Knee and ankle braces which are unaltered from the manufacturer’s original design/production are permitted and do not require any additional padding or covering.

  9. A guard, cast or brace made of a hard and unyielding substance, such as, but not limited to, leather, plaster, plastic or metal shall not be worn on the elbow, hand, finger/thumb, wrist or forearm; even though covered with soft padding.

  10. Walking boots or walking casts shall not be worn; even though covered with soft padding.

  11. In accordance with the University of Kansas Tobacco Free KU Policy, smoking, including the use of electronic cigarettes or any future product that simulates or approximates tobacco use or smoking, and tobacco use are not permitted on the Lawrence campus, including at any Intramural Sports playing facility.

  12. Pets are prohibited from all Intramural Sports playing facilities.

  1. Game time is forfeit time, however, the team captain or player who is ready to play may choose to give their opponent a Grace Period not to exceed 10 minutes in order to have the minimum number of players present, signed-in, and ready to play.  If the team or player is still not able to play after the Grace Period has been exhausted, a forfeit will be declared.
  2. The affording of the Grace Period is irreversible.

  3. If the Grace Period is granted, game playing time will be reduced by 10 minutes or by whatever amount of time was used to avoid a forfeit.  If neither team is ready to play at game time, the Grace Period will be afforded to both teams.

  4. The minimum number of players needed to play must be present, signed-in, and ready to play by game time in order to avoid a forfeiture of the game.

  5. Forfeited games will not be rescheduled.

  6. The captain of a team that does not have the minimum number of players present, signed-in, and ready to play by game time will be assessed an $11.05 Forfeit Fine and will be suspended from all Intramural Sports events until the Forfeit Fine is paid.

  7. The $11.05 Forfeit Fine must be paid online though IMLeagues.com.

  8. Any team that forfeits two games in the same sport will automatically be dropped from the event.

  9. Organizations are responsible for forfeits of all teams representing the organization.  Failure to pay outstanding Forfeit Fines may result in all organizational teams being removed from play.

  10. Teams knowing in advance that they will not be able to play a scheduled game are encouraged to default that game, and the team captain will not be assessed a Forfeit Fine.

  11. In order for a game to be considered a default, the requesting team must complete an Intramural Sports Default Form by 12:00pm the day of the scheduled game if Monday – Friday.  For games on Saturday and Sunday, the Intramural Sports Default Form must be submitted by 12:00pm on the Friday preceding the game.

  1. For team sports which have a regular season, a team must have achieved the following requirements at the end of the regular season to be eligible to advance to the playoffs:
  • Win at least one (1) regular season game; and
  • Have a ‘3.00‘ or better Team Sportsmanship Rating average from all regular season games
  1. For team sports playoff seeding purposes, the following criteria will be used in order:
  • Win/Loss record
  • Team Sportsmanship Rating average
  • Point/Game differential
  • Points/Games against
  • Points/Games for
  1. Any game that is defaulted by a team will count worse than a loss for that defaulting team’s record.

  2. Any game that is forfeited by a team will count worse than a default for that forfeiting team’s record.

  3. If a team wins by default (forfeit), the team will get credit for winning by the following amounts:
  • 3-Pitch Softball:   10 – 0   (15 – 0)
  • Basketball:   25 – 0   (40 – 0)
  • Flag Football:   18 – 0   (40 – 0)
  • Soccer:   5 – 0   (8 – 0)
  • Ultimate:   5 – 0   (10 – 0)
  • Volleyball:   25 – 0 / 25 – 0   (25 – 0 / 25 – 0)
  1. In team sports, a team must maintain a ‘3.00’ or better Team Sportsmanship Rating average throughout the playoffs to continue playing.
  1. In case of inclement weather, a determination on play will be made by 2:00pm the day of the game if Monday – Friday.  For games on Saturday and Sunday, a determination on play will be made by 10:30am the day of the game.  If a decision has not been made by the designated time, all decisions will be made by the Intramural Sports Student Supervisor at the playing site.
  2. Games played outdoors that are stopped due to lightning within an eight-mile radius of the playing facility will not restart.  Any game scheduled to take place following a game that was stopped due to lightning may only start as early as 30 minutes after the last lighting strike within an eight-mile radius.

  3. If less than 50% of a non-playoff or non-tournament game has been completed prior to being stopped due to inclement weather, both teams will receive a win for the cancelled game.

  4. If less than 50% of a playoff or tournament game has been completed prior to being stopped due to inclement weather, the game will be rescheduled, if possible.

  5. If more than 50% of any game has been completed prior to being stopped due to inclement weather, the game is considered final and the score at the time of stoppage will be recorded as the final score.

  6. Information concerning cancellations and postponements will be communicated through IMLeagues.com.

  7. Every effort will be made to reschedule cancelled games.  At times, rescheduled games may be played on a different day or time than originally scheduled.

  1. Winners of each event will receive Intramural Champion shirts.  Winning teams will receive one shirt per team member on the official roster up to a maximum of 15 Intramural Champion shirts, unless otherwise noted.
  2. Team members not in attendance at distribution must come to the Intramural Sports office to receive their Intramural Champion shirt.

  3. Each week, one Intramural Sports player and one Intramural Sports official will be recognized as the Granada Player of the Week and the Granada Official of the Week.  These individuals will each receive two concert tickets to any one show of their choice at the Granada Theater.

INTRAMURAL SPORTS PHONE LIST

General Information (Program Manager’s Office): 785-864-0787 and imsports@ku.edu

Ambler Student Recreation Fitness Center Membership Office: 785-864-1370

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